I’ll admit something upfront: when I first loaded Overtide io, I thought it might be boring. The screen wasn’t screaming at me. There were no flashing arrows, no countdown timers yelling for my attention, no immediate chaos. Just water, space, and a small character drifting across the ocean. And yet, fifteen minutes later, I realized I hadn’t blinked. That’s when I understood what Overtide was really doing.
At its core, Overtide is a browser-based multiplayer game built around exploration, survival, and gradual growth. You move across a vast ocean-like environment, collect resources, and slowly develop your character while interacting with other players who are doing the same. The controls are simple enough that anyone can understand them in seconds, but the experience itself grows richer the longer you stay alive.
What makes Overtide interesting is that it refuses to rush you. Many online games push constant conflict as the main source of excitement. Overtide takes a different approach. Encounters with other players can happen, but they aren’t forced. Sometimes you cross paths peacefully. Other times, tension builds as you decide whether to engage or retreat. That decision-making process is where the game shines. Continue reading Why Overtide Proves That Quiet Games Can Still Be Powerful







Gravity is a fun old concept. The first scientist who studied gravity with seriousness has been English mathematician and Astronomer Isaac Newton, who famously (and likely at least apocryphally) was struck on the head with an apple that fell from a tree. Newton utilized this potentially unpleasant incident to study the laws of gravity. The principle is that anything that rises must fall and all physical objects must follow the same laws. The Earth is a magnet for gravitational force and all objects are permanently drawn toward this pull.
The genre of Action-RPG is broad and covers everything. It includes soulslikes, first-person stealth-action games such as Deus Ex, isometric RPGs such as Diablo, and many other things.